Is taking the output MTLTexture from RealityKit 2's `postProcessing` pipeline suitable for writing to an AVAssetWriter, streaming via RTMP, etc?
“Maybe” 🙂
So you can certainly take MTLTexture
s and convert them (if they’re configured correctly) into CVPixelBuffer
s for AVFoundation to consume.
That said it’s really not the intended use case of RealityKit's post processing functionality and I wouldn’t be surprised if either it doesn’t work as you’d expect or if we break you in the future.
Sounds like a great feature request though - Bug Reporting