Support for Rigid Body Physics Defined in USD
Question on support for rigid body physics in USD
Question on support for rigid body physics in USD
Question on using the same object for both detection and capture
Question on whether ARKit keeps track of USD version
Question on controlling audio media in USDZ files
Question on anchoring models on static targets
Question on whether any tools support exporting USDZ files with video textures applied
Question on adding links to external websites from USD content
Question on the possibility of open sourcing Reality Composer
Question on adding user interactions to entities loaded from USD files in RealityKit
Question on showing and hiding nodes from models loaded from USD
Question on having users customize USDs with Reality Composer
Question on converting models created in Zbrush to USD
Question on supporting particle effects in USD
Question on which tools can rig skeletons and support USD models
Question custom image textures for 3D objects
Question on the reason for different implementation of USD across platforms
Question on support for compressing USD files
Question on editing a CapturedRoom and exporting to USD
Question on exporting CapturedRoom into other data formats than USDZ
Links to example USD assets
Question about best practices for exporting RealityKit scenes to USDZ
Question on how to export USDZ from Reality Composer
Question on adding textures to custom USD Objects